Lift Simulator
Floor 0Target 10.0 f/s
Algorithms
| Algorithm | When empty | Onboard target | Tie breaker | Stop rule |
|---|---|---|---|---|
bounce | Bouncing up/down. | Ignore | - | Stop at every floor. |
nearest | Bouncing up & down. | Nearest onboard destination to the current floor. | First rider on board. | Stop only at requested destinations while occupied. |
popular | Bouncing up & down. | Everyone on board vote up/down, then nearest rider on that side. | First rider on board. | Stop only at requested destinations while occupied. |